Friday, January 31, 2014

Game Review: Fallout



This Christmas break I heard that GOG.com was having a sale whereby the entire classic Fallout series was available for free! Having never actually played the original Fallout I happily "purchased", downloaded, and installed it. About 20 hours of play later I'm through the game and have the following to report.


Bar Fight!
Plot: (Spoiler free) You are a key citizen of an underground vault who's looking for replacement water-generating machine parts in a post apocalyptic 1950's California. The plot is a bit more complex than that but the real plot of the game is about how you experience the journey, exploring and interacting with the few towns and settlements that survived the nuclear holocaust. You can join or fight raiders, mutants, cartels, cults, unmask schemes, investigate rumors, and do most of the things that you would expect from a quality classic RPG of this era.

"Freedom": This is one of the oldest RPG's I've played that I felt offered real freedom of choice, specifically in dialogue and the way you interact with the world. You really can be good or evil, rude, or polite to the people you encounter and there are almost always multiple solutions to the problems presented to you in the game. Unlike action adventures like Diablo (which I enjoy for different reasons), I feel that the Fallout series helped set the standards I hold for the "freedom" I expect from a non-dungeon-crawl RPG and the original Fallout is no exception. Fallout requires you to use your brain and actually plan what you're going to do next at times. As a scavenger with a limited weight capacity, do you want to pick up gear that's more useful or more valuable? Can you really afford to waste the last of your rifle rounds in this fight or will you risk close combat? Do you want to target the enemy's leg, preventing them from following you, or their arm, preventing them from holding their weapon? Do you really have the time to be helping out this time while your family is dying of thirst? Fallout also features dozens of variables that will effect its ending.

A Direct hit with the Rocket Launcher!
Gameplay: While I enjoy turn based RPGs, the S.P.E.C.I.A.L. system, and the VATS targeting system it was difficult for me to enjoy Fallout 1 at times because it felt watered down from the future versions of the system which I've become accustomed. Understanding that this is the 1.0 of a game system that's evolved quite a lot, there are significantly less perks available, the scarcity of ammunition more or less invisibly guides you into a specific type of character build/evolution, leveling up feels sort of useless after awhile, and there really aren't many ways to improve your base statistics, but it's still a fairly fun system. However, Fallout is very glitchy in terms of quest acceptance/resolution. For instance, at the end of the game I had no less than 5 fairly big plot-points that I was entirely unable to resolve due to the fact that I'd played the missions in the wrong order, or was entirely unable to interact with a character (through dialogue) properly due to poor programming, or unable to beat a character in a game of chess because of additional poor programming (don't even try, it's a glitch!). Considering that the S.P.E.C.I.A.L. system was created from scratch in mid game development after a disagreement with the creators of the GURPS system (who felt that the Fallout world was too dark) I feel like the programmers did what they could with their limited resources and still made a fun game.

Feel: I did a bit of research before writing this and was still unable to conclude if the GOG edition of Fallout was censored or not. I felt that the because Fallout was only a third as dark as its predecessor, Fallout 2 it was either an issue of post-release censorship (AKA GOG cut content) or perhaps the creators of the game felt it wasn't dark enough and compensated in the sequel. If there were any children characters in the original Fallout game they don't appear in the GOG version, so perhaps that can be some form of measurement if anyone reading this has played the original and can clarify... Possible censorship aside Fallout feels a lot like Fallout 3 in terms of story, world, and characters in that it's quirky, exciting, and adventurous. That is to say it feels like a different kind of fantasy RPG of its era, like Baulder's Gate or Arcanum. There isn't any of the sexual stuff or child-killing prevalent in Fallout 2 but drugs and their respective abusers are still present in small numbers. If you like Mad Max or A Boy and His Dog this game is perfect for you.

In-Game Map of Vault 13
Art/Music: The graphics for Fallout are what I think of as characteristic of the first classic age of PC-RPG's. The few 3D renderings in use for the game's 4 or 5 cinematic, or in conversations with key characters, are obviously dated but they're indicative of the best that 1997 had to offer. In terms of music I felt that the soundtrack, though not entirely memorable, matched the mood the game was trying to convey and created the right atmosphere. Where the game really shines in many places though is surprisingly in its voice acting. It boasts a talented cast, my favorite of which is the classic RPG narrator of the era, the voice I automatically associate with Baulder's Gate, Jim Cummings.


You can get permanent party members
but they don't talk much more than this...
Closing Thoughts: The aforementioned quest-based issues: not being able to help the very people I needed to tell something to or not being able to interact with them at all after I'd completed a key mission were frustrating and made me feel less of a connection to the characters and their world. This hurt my opinion of a game I otherwise enjoyed and caused me to halfheartedly rush through the game's final few quests just so I could experience the final really enjoyable things the game had in store at the very end (which were totally worth it!). For all my gripes I felt that Fallout was still an enjoyable experience overall and one I'd easy recommend to people before moving on to the greatly improved sequels: Fallout 2, Fallout Tactics, Fallout 3, and New Vegas.

Wednesday, January 22, 2014

Featured Interview: Dan Dos Santos

After much delay and a lot of excitement, I can finally announce that the January issue of Mir Fantastiki made my interview with the talented Dan Dos Santos the featured article! The cover you see was produced and printed over 30,000 times out of Moscow and is available in hard copy throughout Russia! Special thanks to MF for allowing me to post the interview in English, thanks to Sergey & Cate for the introduction and formatting, and a special thanks to Dan Dos Santos himself for agreeing to the interview and answering the difficult questions.


The Cover of the December issue of MF

A conversation with Dan Dos Santos

Dan Dos Santos was born in 1978. A dedicated fan of comics, his childhood dream was to become a science fiction artist. Dan studied at the New York College of Visual Arts where he perfected his love of painting on oil, the technique in which he creates all of his works. After college, Dos Santos rented a studio, prepared a gallery, and began work as an illustrator. Dan Dos Santos has collaborated with well-known companies like Disney, Universal Studios, Wizards of the Coast, and DC Comics.


Dan Dos Santos, by his own admission, likes to portray beautiful and powerful heroes in his paintings. Works by this American artist, who's favored genre is Urban Fantasy, decorate many book covers. Today Dos Santos shares his thoughts with us on how to break down stereotypes about comics, reveals some of his "kitchen" secrets, and confesses his love for the show Firefly.


You are a famous fantasy artist. How would you define the genre?
There was a really good quote I heard recently that said "Fantasy begins where nature ends" and I think it's a perfect affirmation of what it really is. The fantasy genre is broader than people give it credit for and while many people just assume it's a lot of boobs, armor, comics, and dudes with swords it's really anything that doesn't exist. This includes the majority of the novels that we read. The genre I work in primarily is Urban Fantasy, which includes anything with a little bit of magic in it or anything a little larger than life.
I think maybe 15 or 20 years ago fantasy art had a stigmatism to it and even great artists like Greg Manchess would work under a pseudonym like Ravenwood (or Rick Berry who worked under the pseudonym Rakeland) because being a fantasy artist would not quite ruin your career, but it would seriously add enough stigma that you couldn't be in a gallery or earn the same respect. My generation grew up with Spectrum, which I had in college, and I particularly aspired towards fantasy art. Even at a young age all of my favorite cartoons in America in the 80's were ThunderCats, Dungeons and Dragons, Voltron, and Transformers, which were all fantasy.

In your work, which is more important: Trying to tell a story with an image or showcasing a character?
It depends on the subject. I never think of myself as a fine artist but when I do get to do a piece for myself I'd say it's probably a little bit about the story and the emotion. When you say story I'm not thinking a literal novel but for the most part that is my primary goal: to achieve the flavor of that novel. I'd say 99% of the work I do is commercial work so i'm really focusing on the accuracy of the character, capturing that character's attitude, and getting not just a scene of the story but the flavor of the whole book.


Do you get to read the books that you're asked to create a cover for? If so and you don't like it do you get to reject the commission?
[laughing] So i'd say most of the time I get the manuscript and I always read it. Every now and then for the really big titles the cover actually gets painted before the book is even finished, like all my Mercy Thompson covers. I'm working on a cover right now and the author hasn't even begun work on the novel because they start promoting it to the Barnes and Noble buyers early. By the time I read the manuscript no, you can't say no anymore, and sadly there's a great number of really horrible books I've read, that even though the book is bad those are some of my favorite covers, oddly because they just have good visual material to work from. Maybe the character looks really cool or some absurd scene makes for a great cover even though the story is not so good.

Is it easier for you to draw with more specifications from a client or less?
Just enough. I really do need a compass to tell me what to draw. If you tell me "Oh just paint whatever you want" I could do a guy, I could do a girl, I could do a dragon, a vampire, anything. If you tell me to draw a cool vampire now all of a sudden I can think of 20 different cool vampires and can really focus in on it. Some of my hardest covers have been the ones where they let me do anything I want. It's difficult when you have a million options and you don't know what you want but if you box me in I'll find a way to think outside that box a lot easier.

Do you ever feel too limited by the description of a character?
No. Oddly enough authors tend to provide a surprisingly small amount of description in most of their characters because they want their reader to envision them (the character) the way that the individual reader wants to envision it. It's usually "oh she was really tall or really buxom and had glaring blue eyes" but usually not much more than that. So no, i'm not too restricted.



Do you think that portraying the portrait of a character on the cover of a book in some way inhibits the readers imagination?
It's kind of tough because when it's nondescript you always envision it the way you want to envision it and the moment you put a face to something people will love or hate it. It's either what they envisioned or not what they envisioned. So I can [create] what I had in my mind but if there wasn't that much description in the book, all of a sudden you start getting complaints from readers saying "that's not what he looks like," and I think "no, the author doesn't say what he looks like. It's just what you though he looks like." There's a book I love called Name of the Wind and the main character Kvothe is described as having red hair but that's pretty much it. I've seen so much fan art because the covers don't actually show is face, and no one ever gets my Kvothe, the one I have in my head. I'm not even sure that I could achieve that if I tried painting him, it's tough.

What's it like working on preexisting characters, like your Firefly/Serenity piece?
That's a geekout for me. I got that job because the A.D. knew I was a huge Firefly fan. I'm a browncoat forever and I might be doing a 6 issue miniseries (the covers). We'll see though, their first deadline is tight and I don't know if I can make the first issue. If I can't make the first issue I might not get any of them because they don't want to change artist mid series. I've got my fingers crossed. As for the piece I already did that was a funny job. It was a total geekout but because I have so much passion for Firefly I felt this weird weight in having to really do it justice. It gave me an excuse to go back and re-watch the entire season for the zillionth [**Translation Note: a fictional number that Americans generally use as an exaggeration. It rhymes with Billionth**] time, doing screen captures of Nathan Fillion's face, because I didn't want to use the same Google Image photos everyone has. Then, I flopped the screen caps, trying to  figure out a good face that no one had and I put it on my body to make a new pose that didn't exist. That's kind of what we artists live for and even though those kind of jobs don't pay as well as some of the other book covers those are the ones that make it all worth it.

Do you often use yourself as a photo reference?
Sadly so. I've posed as 14 year old girls on covers but usually I'll find a really handsome model to get the face. I think maybe it's the way I draw. I tend to draw poses for comic [projects] that are so off the wall that it's really hard to get people to take those poses sometimes, and I know what i'm looking for. I'll usually set the camera on a timer, get that body pose, at least just enough for reference, and then when I hire the real model I can move them like a mannequin and just mimic what I did. I'd say at least 50% of the time i'm using myself.



In Russia and in America people regard comics as simple entertainment for children. What do you think is the origin of this perception and do you think there's truth to it?
Absolutely. We don't give comics nearly the respect that they deserve. Some of the most talented and hard working artists I've ever met are in comics, particularly American comics because they come out on a monthly basis. French comics, called bande dessinĂ©es are treated so much more like an art form, and they take a year for the artist to complete. I wish we had the same amount of respect for them here. As for why they're considered childish, we don't get pictures in our books anymore. If I want to read Treasure Island, it's not childish to me to have a chapter head drawing or a picture in the book but for some reason we have that bizarre stigma here where people say things like "Oh there's pictures in that book so it must be for kids."

How do you think we can overcome the stigma?
I'm hoping e-books might be the saving grace. For a lot of people reading seems a lot more cerebral than simply looking. It's a higher art form or it's considered that, so I think pictures went out of fashion. Financially it's also really difficult to print a book with pictures in it. I'm hoping E-books, because there's no overhead cost to having an illustration inside an e-book will revive that a little bit.

What do you think of the oversexualization of female characters in fantasy art?
Artists get so much blame for that but it's the market. Almost every single art director I work for on a regular basis is female and all of those covers I do that seem overly sexualized are these female art directors asking me to do that, generally for a female author and a female readership. You can't blame it on sexism, it's not a guy thing. It's really just a market thing. Women know that if they want to read a romance novel there's probably going to be a buxom woman on the cover so they want me to paint a buxom woman on the cover because that's their audience. If I painted it to look like something else they're going to miss their market, not that it's necessarily faithful to the book, but you've got to reach your audience.
I feel like people are so worried about it lately that it might change. A lot of the worry is from the internet. Outspoken people are always outspoken but if these people really had what they wanted there'd just be words on the cover. They wouldn't have any pictures and no picture can ever do justice to what they want. My problem with sexualization: I don't mind making a woman sexy. Sex is okay. Making her look weak or like an object, that's different. If you make her look sexy and make her look tough, or make her look powerful, who doesn't want that? Guys want to be sexy and powerful in the same way. It's the submissiveness that I take issue with and for the most part I don't do those covers.

Everything you do is by hand but there are those who think that digital (versus traditional) methods of creating art will take over the industry. Where do you see the future of art?
It's kind of like saying the Casio keyboard is going to make pianos obsolete because it's not. Top 40 music will be created digitally, commercial art will probably be produced digitally, but there's always going to be a niche for traditionally created art. When you go to a concert you want to hear a real grand piano. If you want to hang a piece of art in your house you want it to be an original piece of art. So it may come to that, but I also still think it has a place commercially. I expect that within the next few years we'll see a [demand] for people to painting traditionally. There's just so much digital work and it's all become a little incestuous because digital art is so young that people are feeding off the same artists over and over that I think they're lacking the voice that they need, that they're going to look for new ways to do be creative and they might go to traditional media and manipulate their works digitally, almost like CGI in a movie. I think the perfect blend is a little bit of practical effects mixed with CGI.



Could you explain the concept of Muddy Colors?
Muddy Colors is a fantasy art collective. The basic idea was that it's hard to maintain a daily blog with a daily readership on your own (as an artist) unless you're James Gurney, so I got some of my best friends to help me put together a blog and it's grown from 9 to 14 people. It's basically some of the leading artists in the fantasy industry providing insight to their process and the industry for the benefit of aspiring illustrators. I have a really poor concept of time but I think it's been around for two to three years.

You've done a few videos showing your creative process. Do you have any advice for young artists?
Drawing is a super important aspect of painting. My painting was not as good as it could be for a long time because I kept overlooking the amount of effort that drawing takes. One of my teachers once told me that beneath every good painting is a great drawing. If you don't have that great drawing don't take the next step yet. You have to start with the under-painting a little bit before you take the next step.

For more of Dan Dos Santos' work, please visit his website: www.dandossantos.com/
For more information on Muddy Colors, please visit their blog: www.muddycolors.blogspot.com/

Thursday, January 16, 2014

Published Article: The Escapist Expo II

I'm a bit behind on posting published articles. The following was featured in Mir Fantastiki.
Special thanks to them for letting me post this!




A Positive Gaming Community
The Escapist Expo II

What: The Second Annual Escapist Expo
Explanation: A three-day gaming festival hosted by the Escapist, an online gaming magazine.
Where: Durham, North Carolina, USA
When: 4-6, October 2013
Turnout: Est. 1500

The Escapist is an online gaming magazine that hosts a variety of unique content. From the video game music group Miracle of Sound to Zero Punctuation, a video game reviewer with a tendency to point out often-overlooked faults video games, it’s a quirky and unique website that hosted their second annual festival in early October.
The Festival was held at the Durham Convention Center in Durham, North Carolina, and even as I got within a few city blocks of the event it was easy to spot attendees in costumes or Escapist tee shirts. Once inside, even more people were dressed in fantastic costumes inspired by characters from video games, board games, or movies. There were also dozens of people armed with Nerf guns dressed as zombie-hunters, apparently there for a weekend-long Live Action Role Playing game: Humans vs Zombies.
The second Escapist Expo also saw the extremely successful return of their live music event, the Saturday Night Shindig. Filling their venue, The Motorco, to capacity with an extremely energetic crowd, this year featured the musical talents of Miracle of Sound, Random Encounter, and The Warp Zone, music acts that write songs inspired by video games, television shows, and movies.
In addition to a vendor room, ongoing panels, and a night of music performances, the Escapist Expo also featured a ballroom with hundreds of board games that people were free to pick up and try out. Also present were a few indie video game developers showcasing their latest creations, the developers of the survival horror MMO [Massive Multiplayer Online Role Playing Game] The Secret World, and some of the creative minds of Insomniac Games.

One unique thing about The Escapist Expo is how approachable and friendly everyone is. TheEscapist (magazine) has spent the last 8 years developing a positive online community and the event itself seemed to embody this. I was consistently surprised with how friendly people I talked with were, how much the people I talked with had in common, and how great the crowd was during the Saturday Night Shindig. This phenomenon didn’t just apply to attendees, as I was able to freely chat with game designers, artists, and one of the creative developers of Ratchet and Clank at length without any formalities. At its heart, The Escapist Expo is not just a yearly convention. It’s the annual coming together of a positive gaming community I can’t help but feel like a part of.

Monday, January 6, 2014

Travel Journal: Southern England, 2013

England: Expansive countryside and small towns steeped in history
(View overlooking Avbury)
Sunday, 12/15/13
The beginning of my journey to England felt more like a surprise than countless less-important events I’ve spent hours planning for. Working hard from 8-5 daily, pulled thinly across dozens of small projects from 5pm-11 or later, I hardly noticed as the trip I’d known about for months and dreamed about for years was happening! I half-heartedly packed the night before, finished packing the day of, and was suddenly at the airport with my girlfriend Kaitlin, and her brothers Avery and Keegan at 1pm. In a flash we were in Atlanta, purchasing extremely expensive food ($9 burrito?!), exchanging dollars for pounds (the currency), and getting on the plane for London by around 4:30pm.


The flight was uncomfortable and memorable for all the wrong reasons. We tried to sleep during the flight but general discomfort prevented me from getting more than a few minutes in. I watched Despicable Me 2 (Thanks for the recommendation Sergey!), RIPD (basically MIB 4), and Kick Ass 2 in sync with Kaitlin for most of the 8 hour flight, until at last I thought sheer exhaustion would help me sleep… But the moment I fell asleep someone who will remain nameless woke me up to inform me that I needed to buckle up while the flight was in motion. I was not surprised to see Keegan, Kaitlin, and Avery also having an equally difficult time falling asleep as the people in front of them decided to lean back just enough to be a nuisance. There were small amenities on the flight, like two meals, but flying with Korean Air has spoiled me.

When we landed and got off the airplane in London (now 6:15am on Monday) the hallways we walked through immediately reminded me of an ethnically diverse Death Star corridor. Basically picture women in burkas, Indian men, and the occasional Caucasian British family trudging silently through long windowless white hallways complete with warnings of “CCTV” (the government actually monitors the daily activities of England through 100,000’s of cameras!), posters of people with fancy titles welcoming us to London (like the "Beefeater”), and giant circular discs overhead that dampened sound. It took us about an hour to get through the checkpoints and by 7:30 we were with Keegan, Kaitlin, and Avery’s father in the parking lot, heading towards our home for the next two weeks, somewhere south of London. It only took me moments to catch my first glimpse of the local wildlife.

The elusive London Pigeon
As the sun lazily rose higher and higher, the sleep deprivation started to leave us; I was able to form complete sentences again and make observations on our environment. The first bit, the really disorienting part, was the fact that we were driving on the opposite side of the road than I’m used to. Other changes I did not expect to see were the plethora  of lights at each intersection indicating which lanes can operate, the number of roundabouts, the fact that lights turn red to yellow to green to let you know you’re about to move, the smaller size of the cars and trucks in England compared to the US, the fact that gas is measured in pounds per liter (as opposed to dollars per gallon), that red phone booths still exist, that the red post office boxes featured in Mr. Bean exist, that police boxes still exist, that restrooms are called toilets, light switches face the opposite direction to indicate being on and off, there are switches to turn power outlets on and off, and the spelling on just about everything is a letter or two different than how it’d be in the states. The buildings we passed were a fair mix of very modern, 20-50 years old, or incredibly old by American standards (150+yrs). There were also lots of random patches of forest and grazing land for sheep or horses that are dominant throughout the areas of the country we visited throughout our journey.
First impressions of England
When we arrived in Camberley roughly an hour later, checked in, and took naps for a few hours. It took me about 20 minutes after the nap to regain control over my cognitive functions again, and we decided to go for a walk in the woods nearby. It was beautiful but very cold. I think it was around 1 or 2pm but the sun was far obscured behind the clouds and not offering much more light than a stormy day in Florida. I quickly learned over the next few days that the sun in England never gets very high in the sky, or very bright, and it sets by about 3:30pm in December, giving the constant illusion of the hours before sunset, or a perpetually rainy day. Still, it was a very beautiful walk through a forest of brightly colored leaves. We passed a few statues, cannons of historical significance, the royal academy, and returned in under an hour for some tea.

Walk in the woods near Camberley
The rest of the evening was relaxed. We walked into town, walked around town, and had dinner with a drink at a pub called The Carpenter’s Arms. The downtown areas we walked through (and subsequent mall) were really pleasant because of the prominence of unique shops, as opposed to corporate chains. That made a lot of the downtown area I'd normally have avoided worth walking through. For instance, they had a gaming store that was selling the new God of War for 4 pounds! For someone who’s grown accustomed to their “local branch” of Gamestop (generally identical to every other branch) this is kind of a weird that they’d sell a used AAA title for anything less than $20-$50, despite being used. Heck, a used copy of the new Batman game was 20 pounds (easily $40-$50 at Gamestop)!  I felt like I was actually getting a good deal here… Good prices weren't limited to video games though as the clothing stores offered 5 pound belts. The rest of the evening was spent walking by one-off restaurants and other specialty stores like the “Holiday Card” store we passed! We went to sleep early that night because we had big plans for the following day.


Both pictures above taken within a mile of each other
The next day we woke up early to drive to Avbury and Silbury Hill. It took us two or so hours of driving through the beautiful English countryside (which actually looks nothing like southern California, despite what Austin Powers would have you believe) to reach our first stop, a pub called “Who’d A Thought It” in Wadworth. The pub was bought by a couple a few years ago and in addition to friendly service their food was phenomenal. They were generous in food portions, vegan-friendly when asked, and had an active fireplace in the room that kept us warm! I’ve never had pomegranate seeds added to a SIDE before, and really I can’t stress how good everything tasted, even the chips (what we call French Fries in the US)!

The Who'd a Thought It,
Great food! Great times!
Silbury Hill
Awhile later we visited the mole-hills and sheep that guard Silbury Hill. Silbury Hill, which many dismiss as simply a giant mound of dirt, was the largest man-made structure in all of Europe until the Industrial Revolution, which is really interesting when you learn that it was made well before the Bronze Age! It took over 2 million man-hours to make and was constructed in about 2 years. Think about that for a moment. Some people who predate the inventions of the shovel and bucket made a 25 acre wide mountain!  No one really knows the reasons behind why they made it but a number of hippies and new-age folk believe it has something to do with aliens. I’d personally like to believe, due to its close proximity of other burial mounds, that it has something to do with a deceased leader who was so amazing that they built it in his or her honor… But to date they’re never really found anything under Silbury Hill except the remains of other people (and a horse) that were buried there long after it was built.

Stones at Avbury...
Are kind of close to the road in places
The stones were brought here from hundreds of miles away...
without the invention of the wheel!
The Avbury Stone Circles are historically similar to Silbury Hill in that they are massive feats of the pre-bronze age man. Hundreds of giant boulders, each about 10’ in height, were dragged miles away from their origin to be arranged into a series of circles at Avbury. There’s also a giant 20’+ deep by ~1 mile diameter, man-made ditch that surrounds the site, which was made before the boulders were brought there. Many of the boulders were destroyed by the Romans to end pagan rituals (through a process of heating them up and pouring cold water on them, causing them to shatter), but it’s been restored within the last 150 years to have dragon’s teeth-like stones added to mark where the stones that were destroyed would have been. Again, many attribute the man-made work to aliens, or druids, but after looking through extensive research on the topic it seems highly unlikely and unnecessary to involve the interstellar in its construction, or a people who lived long after it was built. When we arrived I was surprised to find that the small town that was built around/within the stone circles hundreds of years ago still existed as residentially populated structures. More surprisingly still was the close proximity to well-used roads that are literally mere feet from the stones! Though passing incredibly characterful trees and giant boulders arranged in ritualistic circles was exciting in person, there’s really not much more for me to describe beyond their historical significance. There was a church, a graveyard, a gift shop (where I made my first purchase in England and learned that Pounds are not PP), and the Avbury Mansion, with each room recently modified to resemble how it would have looked over the course of its many owners. I’d have more on that topic but the sun had already set by the time we reached the mansion and it was closed.

The church at Avbury... Located just past the gift shop
After visiting both sites we went back home for dinner and watched an enjoyable movie on Netflix. The following day, for me, was a brief tour of Reading University, followed by dinner and catching up on work I’d fallen behind on.


Big Ben
Best use of my camera's Panoramic feature
The next day we woke up early and were prepared to depart for depart for London by 8:30am. We were slow leaving the house because someone forgot to shower (important on an hour-long train ride), and wound up taking the 9:30 train to London-Waterloo. We arrived at the Waterloo Station a bit before 11am, passed the Nelson Mandela statue (with hundreds of fresh flowers as he’d just died), and were suddenly overlooking one of the most breathtaking views I’ve ever seen, the London sky rise. We saw the Thames River, Big Ben, Parliament, statues of generals I’d learned about through Badassoftheweek.com, the Boudica statue, the London Dungeon (which we sadly didn’t have time to stop at), some huge churches, some very old buildings, countless pubs, China Town, the National Gallery, a giant blue rooster statue, the Cavalry Museum (guarded by the unmoving men in metal hats), and countless other things that are each worth of their own paragraph of description but that I simply can’t remember.

Boudica: One of the only people to burn down a city...
and have a statue of her likeness erected in that same city
Church with a Statue of George V
Parliament is MASSIVE
Lots of huge churches with detailed architecture
A Harry Potter-esque mark I discovered on a historical monument
Lion statues and a Giant Blue Rooster
The National Gallery
The Sherlock Holmes Pub
We stopped for lunch at the “West End's best known pub” Norman’s Coach and Horses, which had really great vegan/vegetarian food, and then went to the market. We saw the Apple store (which was built inside the shell of a much older building), and the various stalls that made up the marketplace. It was decorated for Christmas and an energetic 6 piece string band was performing stellar renditions of Mozart & the theme from Laurence of Arabia. Kaitlin, Keegan, and I backtracked to the National Gallery (which encourages donations but offers free admission), browsed the first floor, and caught up with everyone else. I don’t have much to comment on about the National Gallery, beyond that it was a beautiful building with many pieces of art I’d purchased in the game Assassin’s Creed 2 that I could recognize. We were planning to stop at the Sherlock Holmes Pub but it was at standing room only, so we instead opted to check out the stalls set up along the Thames River for Christmas and get ourselves German beer, hot dogs, and roasted chestnuts. We also picked up a few Rackham lithographs from a book salesman before heading back by train. It was long dark by this time, 5pm, and it felt like it was much later than it actually was.

The Christmas Village (picture taken earlier in the day)
When we returned home we watched some British TV (which is either really good, or really really bad depending on the show. There’s no middle ground here.), beat the game Papers, Please, and fell asleep pretty quickly. The next day was spent indoors catching up on work, finishing various projects, and briefly shopping in Camberley. This was the day I learned that no one in England accepts credit cards without an RFID chip. The day concluded with some Fallout (the original) and Munchkin, while eating German chocolates and homemade bread.

Downtown Reading
The following day we left by about noon-thirty and took a train to Reading to catch a football (soccer) game, Reading vs Wingham. It was a fairly cold and rainy day but the town of Reading was charming and did a good job of distracting us from how cold we were. We took a red double-decker bus and arrived at the stadium by about 2pm, an hour before the game. We hit up the “official gift shop”, the food court (which wasn’t too expensive), and found our seats (in the second row!). We watched the teams warm up while lazily nursing hot chocolate and tea, eating pizza and hot dogs, and by the time the game started it was still raining lightly like it had been for most of the day.


My first Football Match!

It was incredibly enjoyable to watch a professional football game. I could see during the practice how much control the players seemed to have over the ball in fair conditions, and as the weather worsened and rain fell in a sort of spiral pattern due to strong winds (hitting players and spectators from three or four directions at once), even these talented individuals had a difficult time directing the ball once it left the ground. I seem to enjoy soccer/football because it’s a continuous game, one that I personally enjoy playing, and because the rules are easy to follow. I also really enjoyed how energetic the crowd was with their chanting, yelling, booing, loud cursing, and general enthusiasm.

The weather turned on us...
Wingham won the game, and we quickly shuffled through the busy streets back to the bus. It was cold, windy, and raining. We spent a few more hours in the Reading downtown area picking up last minute Christmas gifts, exploring the mall, and trying to find a place to eat. We were declined admission to a pub because one of the large men outside insisted that “no Reading fans” would be admitted to pub that night (he’d seen an Official Reading scarf one of us had bought), and everywhere we walked seemed to be closing or unfairly expensive, like the 5 pound Five Guys Burgers and Fries burgers. While making purchases at the mall I almost avoided making a fool of myself with English coins, a talent I’d acquired the moment I had two coins that were the same color but of different value. We finally got burritos and took the train back home to play more Munchkin until the wee hours of the morning.

Sunday, 12/22/13


The next day was another work day for the most part, despite being a Sunday. I learned that purchasing goods before 10:30am on a Sunday is illegal in at least some parts of England, particularly where we were. We caught tea with old family friends in the early afternoon and went for a walk on a public footpath, the walk my host family used to take to get to school when they’d lived in England. It wound through some woods, a rugby field, and also bordered a few back yards. We passed some berries that one of us verified were poisonous, some mushrooms, and the old school, which everyone insisted had been bigger in years past. I took a moment to introspectively wonder when walking half a mile to school started to seem unsafe, or when parents started to fear letting their kids walk distances through woods like that on their own. Probably somewhere in the late 90’s… I spent awhile longer pondering how the first humans had to manually test which berries were poisonous and which were not and how much fun that probably wasn't... We spent the evening working, playing games, and watching a silly action film that wasn’t intended to be silly, Olympus Has Fallen.

The Royal Academy
The following day we walked to the movie theater and saw the Desolation of Smaug, which was very enjoyable. I learned that English movie theaters have assigned seating, which was interesting, and that they have more commercials than American theaters, which I didn’t think was possible. Their movie theater also offered free Wi-Fi, which seemed odd to me.
We had dinner at home and enjoyed Christmas Eve day, Christmas, and Boxing Day at the house. We took a few walks through the woods and trails nearby during those days and got a lot accomplished. I also beat Fallout while Keegan beat The Last of Us. The weather wasn’t particularly good outside most of the time and strong winds upwards of 80 or 90mph knocked out power for much of southern England (not us though), and caused destruction we would see the effects of for the following few days. In the back yard of the house an old apple tree had toppled from strong winds on Boxing Day eve. I was very amused to see that the British weathermen didn’t seem to care all that much and dismissed what Florida would be in terror of with the dismissive comment “it’ll be rainy with winds of up to 90 miles an hour. Probably a good day to stay indoors if you can help it.”


The road to Stonehenge...

Was very cold and windy...
But certainly worth the journey!
After Boxing Day we took a trip to Stonehenge. Apparently located next to a highway (which always has a traffic jam due to people slowing down to take pictures), even on a cold windy day it took us awhile to traverse the traffic and get to the tourist center. The museum they have on site is really phenomenal, offering insight into Stonehenge’s construction, use, significance, and into the lives of the people who built it. It also explains how various misconceptions came into being, starting with the false belief that Romans built it, later delving into another false belief that Druids built it, and explaining how modern cults suddenly renamed themselves to be “druids” after druids were again given credit to its construction so they’d be allowed to hold ceremonies there (involving fake beards apparently). It’s a pretty interesting story. They also dispelled the myth that Stonehenge was perfectly aligned with the stars or setting sun, because at some point in history a “historian” manipulated his data to try to make this claim. Because the line for the buses to Stonehenge (located about a mile from the tourist center) was long, we opted to walk to Stonehenge, trekking through the beautiful countryside of England. Notably we saw sheep, crows, other birds, and ancient stone markers indicating how far London was.

My best photo of Stonehenge...
I want to use this as album art or something.
Stonehenge itself was phenomenal. Again, a huge site created from massive stones before the invention of the crane or trebuchet, constructed using a rope system and series of niches carved into the rocks. Braving winds almost powerful enough to knock us over as we walked around Stonehenge, taking dozens of pictures, and dodging the photos of other tourists. You can’t get within Stonehenge anymore (without reservation, after hours) but we were able to see it pretty well from the distance we were at. Avery was constantly asked to take photos of people, using their cameras, seemingly because he looked respectable in his Army jacket. It was so windy that we watched a bird give up on flying to walk to its destination because s/he couldn’t fly against the wind. 

The view overlooking Salisbury 
Old Sarum
After Stonehenge, we went to see Old Sarum, an Iron Age hill fort. Old Sarum still has a few walls intact, and it’s clearly visible where the old church used to stand, but what I found most enjoyable about the site (as the sun began to set at around 3pm) was the sunset view overlooking Salisbury. Walking the footpaths located next to a steep hill was the one of the best views I've seen. I think this was one of my favorite moments of the entire trip to England, in part due to the visual effects the setting sun had, but as cold as it was I’m not sure we could have remained on the site much longer than we did. I should mention here that almost everyone at the site seemed to have a dog or two. We also noticed that the bathrooms at old Sarum are built into the ground like hobbit holes with multi-colored glass ceilings. 

The London Skyline and the Thames River
The following day Kaitlin and I decided that we wanted to go back to London. We planned our journey using the train timetables and Google Maps, and departed to catch the 8:18am train to Ascot. From Ascot, at 8:40am, we departed to Waterloo and arrived in London by 9:30am, passing a gigantic building boasting the logo of the sister company to the one I work for. Spiffy. We walked across the Waterloo bridge towards our destination and passed a number of unique shops, including a bookstore that boasted an antiquities section (books over 100 years old). The most interesting book there, an journal outlining an expedition to one of the remote corners of the Earth featured in a Lovecraft novel, was also the most expensive and I couldn’t afford it. Later, we tried to get a picture next to a phone booth, but a number of pornographic stickers placed on the insides of all of them prevented us from doing so. We also passed an “obscure” book shop across from the British Museum, then opted to check out the impressive looking British Museum, which was also free to the public (though donations of 5 pounds are encouraged).

The British Museum is phenomenal
The British Museum is massive. Each room contains at least one piece I'd travel a great distance to a remote museum to see... I could probably write a series of blog posts just about the things I saw there, but instead I’ll just post pictures with an explanation of why certain things are significant. If you ever go there, I recommend eating before you get to the museum, bringing more food, bringing water, and never having to go to the bathroom ever, because the lines are huge and things are a bit pricey. I think my favorite parts of the museum were the Greek buildings they reconstructed, the Mesopotamian tablets and structures, and the Egyptian sections. I also greatly enjoyed seeing reconstructions of the Korean Traditional building, which resembled the Traditional Korea House I’d visitedduring the summer, and being able to say “I’ve been there!” That's actually something I didn't expect, that one of the most comical things for me while going through the British Museum was being able to recognize many historical pieces that belonged to sites I’ve visited over the years THAT WEREN'T AT THE SITES THEY WERE FOUND AT WHICH I WAS VISITING! For instance, when I was in Egypt they told us that an obelisk, some mummies, and some statues were at the British Museum, and when I was in Greece and Italy they told me that many statues I wanted to see were at the British Museum. It's hard to describe the feeling of seeing them...  I suppose it was a very real reminder that England was a world-conquering empire throughout history. The best indication of this was a book in a gift shop I saw titled Countries We’ve Conquered.

The Crystal Skull!
An Easter Island Statue!
I childishly laughed when I read this and looked up to see...
Something that didn't meet my childish expectations... 
"Dragon Discovers Wasabi"
My title is fake but it's hundred year old china from China.
Emaciated Buddha... It not as happy as well-fed Buddha
Chapter 100 of the Egyptian Book of the Dead!
Mummies!
A depiction of Ramses II winning a battle I'm pretty sure he historically lost...
Ramses II: Master of Propaganda!
In a 30' room, there are wall to wall depictions
of King Sargon hunting lions
Clay Tablets of things like Gilgamesh's Flood Story, a list of Synonyms,
Treaties, the Meaning of certain Names, etc. 
A "World Map"
Better Picture of the above "World Map"
An early instrument
Another Instrument found in a room with a bunch of
dead people who were probably murdered...
A colorful pillar that in theory matched a temple
This clearly inspired a level in God of War II
A Citole
The most beautiful instrument I've ever seen
A ceremonial shield
The Cyrus Scroll...
Largely important because Cyrus The Great was pretty awesome
A Map of the Palace of Minos.
The place the Minotaur was supposed to be beneath!
 
After the British Museum we stopped for Indian food, took the half-hour walk back to the other side of the Thames, passed a Mr. Bean impersonator, and got in line for the London Dungeon. For those who have never heard of the London Dungeon, located next to the London Eye (a giant Ferris wheel constructed for the year 2000 special event, that the loved so much, they kept running), is kind of like Halloween Horror Nights, or Hallowscream, or any other haunted house event but better. It’s one part ride, one part play, historically accurate, and very educational. There are actors who guide you through jumps, scares, mazes, boat rides, rats, odd smells, and a bunch of other things I don’t want to spoil for you.  It’s not for the weak of heart or small children, but it’s a lot of fun and well put together. Even the restrooms offer amusement, as the urinals in the men’s room all have bloody guillotines in front of them. My only possible complaint would be the lines to get into the lines to get into the lines to get into the London Dungeon. Still, it was an hour long series of lines in exchange for a good 90 minutes of non-stop fun, and when compared to the hour-long waits at Disney or Universal for a mere 3 minute ride I really can’t complain that much.

We got in line for the Dungeon as the sun was setting, at about 3:00pm, and left at about 5:30pm, just in time to catch the 5:50pm train to Ascot, and the subsequent train to Camberley. We watched some more British TV, ate dinner at home, and checked out how many 3DS Street Passed we’d acquired. It was a good day.

Sunday, 12/29/13
Saville Garden
We spent part of the next day with friends, walking through the nearby Botanical Gardens, polo fields, and public footpaths. It was muddy, windy, cold, but very pleasant. It was a true experience of the fall/winter season that doesn’t exist in Florida. Kaitlin and I were still pretty tired from all the standing and walking from the day before but still found the walk enjoyable. Getting to and from the gardens was a bit of a hassle because the roads leading there were effectively one and a half lane wide, with people parked on the side of the road at various points. After the day’s walk we were pretty hungry and went through three taverns in search of food, all of which either didn’t serve food or only served food earlier in the day. The final tavern we ate at, a chain pub, had okay food and a very uninformed/rude wait staff. The quote of the evening was something like “Yeah, the mac and cheese is vegan.” We got back early, worked more, and woke up the next morning in time for the 10am Monday siren.

The 10am Monday siren is sort of like an air-raid siren, but softer, and belongs to the local mad-house to inform the inmates that it’s time to get inside. If that’s not creepy enough the siren is almost melodic, just quiet enough for you to question if you’ve really heard it to begin with, and muted by the strong rain and winds. This weekly event is to creepy for me to make up and is a real thing in Camberley. We stayed indoors for the day, did more work, and prepared for the journey home on New Year’s Eve. The trip home was uneventful, so I’ll simply say it was mediocre, filled with crying babies and more in-flight movies.

Old Sarum
My first trip to England was everything I’d hoped it would be and more.  It was quite surprising at times, too. For instance, I’ve heard that people in England are not the most friendly and was happy to see that it's not true. I also didn’t expect us to pass as many manors, castles, and giant green fields as we did while driving, or for the sun to be as absent as it was. England was full of pleasant surprises like the Who’d A Thought It pub, the London Eye, Old Sarum, the Avbury Stone Circles, or the experience of a Reading football game. If I lived closer I'd try to be a regular and maybe even a legit sports fan for the team. We only really got to see the south side of England and I feel that there’s much more to be explored! I will certainly go back to England to explore more of its wonders, and will remember this trip for the rest of my life.